﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ServerMgr : MonoBehaviour
{
    private void Awake()
    {
        ItemInfo item = new ItemInfo();
        item.ItemName = "药水";
        item.ItemId = EnumItem.HPDrug * 10;
        item.GridId = 2;
        item.ItemModelId = EnumItem.HPDrug;
        item.ItemNum = 1;
        item.ItemImgRes = "Image/ItemImg/hp";
        item.ItemDsc = "红药水\n使用后恢复50点hp";


        List<ItemInfo> lists = new List<ItemInfo>
        {
            item
        };

        //上线发送一次背包列表
        Mgr.bagServerMgr.ReqBagTotalItemList(lists);
    }


}
